![]() It’s a nice idea that doesn’t last beyond your first few weeks.Īnd that’s all the pioneering Olive Town has to offer. Generate enough resources, build your barn, and “tame” the wild animal by petting it.Įarly on, you come across wild crops you can ship to unlock their seeds at the local store. Each section of the forest conveniently houses a dilapidated farm building and an animal for that building. Why the carpenter needs 30 silver ingots to move a pile of rocks is baffling, but it unlocks new farmland and new resources to hoard. Taming the wilderness means gathering a high number of certain materials to build a bridge or clear rubble. ![]() That translates to doing everything you normally do in Story of Seasons, but with more grind and significantly less satisfaction. ![]() PoOT drops you in the wilderness, and you’re supposed to build your farm from scratch and tame the wild in the process. The other big appeal - and equally big flop - is your farm. It’s just one of PoOT’s many half-developed ideas mired in poor execution. If you’re excited about customizing the town or having a significant effect on how it develops, don’t be. I wasn’t capable enough in animal care to purchase a pregnancy kit for a while, but in an early event with Bridget, the animal shop co-owner, she praised me for recognizing her cow was pregnant. Then again, internal logic isn’t one of PoOT’s strong points. “Invisible tourists” would be more accurate since I only ever saw three or four randomized NPCs wandering around at any given time. My notebook said Olive Town was pushing 60 daily tourists just by the first summer. I’m sorry to inform him, but paving the town’s streets and adding new light posts is maintenance work and not innovative planning guaranteed to transform Olive Town into a tourist utopia. How Victor was elected mayor is beyond me. Apparently, the residents of Olive Town are selectively capable of taking on basic tasks and get motivated when someone else does the work first. However, you only need to finish one request, which reduces any sense of accomplishment and makes one wonder why the mayor needed your help anyway. You have three or so requests on the town’s request board, all asking for fairly basic materials. Tourism duties consist of random tasks Victor shoves your way at an even more random rate, although “tasks” might be rather generous. That’s what Mayor Victor says shortly after you arrive, at least, when he ropes you into being Olive Town’s unofficial tourism director and promoter. The big draw in Pioneers of Olive Town is supposed to be renovating Olive Town, turning it from sleepy burg to vibrant tourist attraction. Story of Seasons: Pioneers of Olive Town Review - It's Called POOT for a Reason It’s lifeless, boring, utterly devoid of character, and what you’d expect from someone with no conception of fun, who saw fans enjoying Harvest Moon/ Story of Seasons and decided they could make a game about chores too. Fast forward several seasons, and the game lives up to only the worst of its promises.
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